Eva Munnich is a 3D artist - The CreativeMindClass Blog

Aug 6, 2022

Eva Munnich works as an animator as well as illustrator based in London. As a visual artist, she creates cute 2D/3D characters. She studied film in schools of art in Germany and worked on many different animation-related projects. In the wake of a absence of any creative challenges, Eva actively sought new opportunities to expand her wings. A few decades ago, she came to London to explore its thriving and vibrant art scene and decided to go into illustration and character design.

Below you can read about how Eva changed her path and find out more about the special X-Files animation project that she collaborated on with Phil Brookes.

In search of new challenges and a creative career direction

Prior to my move to London in 2017 I lived in a small town in Germany working for a while as an After Effects animator. While there weren't many challenges to my creativity and my abilities slowed down quickly and I became extremely frustrated.

The move from London and getting to know the wonderful animation folks there gave me a massive motivational boost. It was like: "Damn, I'm running alongside the cool kids and I should get my skills. "

Eva Munnich

After visiting the 2019 Pictoplasma event, I made the choice to join the world of quirky character designers. It was clear quickly that my characters work best when they're in 3D which is something I'm learning from scratch, which is hard but also extremely satisfying!

My work was noticed by the folks at Greenhouse Animation, and I'm now represented as a director by them.

Tardigrade, Bootsdude and Big hug in 2020.

About the X-Files project and the secret of socks that disappear

One of the initial clients I worked on with my brand new-found style was the Covered by Lemonade clip.

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Lemonade Insurance approached me to design a piece to accompany its ongoing Instagram artist collaboration. Because the company is a content insurance company, the idea of cute household items that are in trouble came to mind. It was then that the X-Files project came to life.

I spent the last winter lockdown watching all the x-files. So, involving a classic alien abduction seemed to be logical. But all the characters had to remain in the same location, in the end, so that the animation loop could be closed so none of them could actually get abducted - this was when I came up with the idea to have the washing machine pop open as well as the single pink sock fly up to the UFO.

While creating an UFO as well as giving it little legs, I realised how everything could fall into place. The UFO is missing its sock and is now regaining it!

I find that creating a good story is best done by mixing different things that seem unconnected at first. To make something unexpected occur and give unanimate objects an identity by putting silly faces on them , is the best way to have fun to me!

The cover is Lemonade, 2021

Concerning the workflow for animation

My work process starts with sketches of characters as well as a storyboard. I developed an animation of Lemonade to convey the concept and timing. After that, I jump to Cinema 4D and model all my characters. This is also where I experiment with techniques and design frames.

After the animation within Cinema 4D is done, I move to After Effects for compositing and finishing touches. The light beam that is pink, as an example, can be done by using After Effects.

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About the sound effects and working with Phill Brookes

This was my first project I did with a sound designernamed Philip Brookes who really took it to the next level! The work he did elevates the entire video up to a new level and ties everything together perfectly! It was an amazing task to complete and I'm looking forward to create more of it!

We've talked to Phil about the process of creating sounds for The X-Files project. Check out the interview by Phil Brookes.

At the moment I'm learning more methods for character rigging , and also how to create stunning textures using Cinema 4D and Redshift. I'm trying to combine 2D animation with 3D, and I'm looking forward to seeing what direction my journey into character design leads me to next!

cute 3D art
Coverager banner illustration 2021

Tips for visual artists for changing a career direction

Some tips I can give for anyone looking to switch directions:

  1. Choose the method that fits your ideas best and take the time to learn it! Motion design can feel like you're required to learn everything in every program there is. It's just not feasible.
  2. You should take your strangeness seriously and never downplay it. Your weirdness is unique. Your artistic voice is unique.
  3. Take your time and embrace your ideas. Whatever is going on in your head, embrace it and make the most of it!

We're awestruck by the visual art, her creative direction she's taking, as well as the change she made. We at CreativeMindClass We believe that artists are able to make paths that resemble Play-Doh that are beautiful. We're excited to see ambitious ideas and brave people succeeding. Thanks for sharing your story Eva!

Go to Instagram for new 3D animated characters as well as to follow Eva's future projects. Explore a wider gallery of her work at her website.

Lady in a fruity hat Boi and dog, 2021

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